Last night, Eric and I had the pleasure of talking with BioWare's David Gaider about his new book Dragon Age: The Stolen Throne and the upcoming video game Dragon Age: Origins. The discussion provided some great insight regarding what we can expect from the next rpg from BioWare.
Given BioWare's excellent record when it comes to quality PC and console rpgs, David and his crew have a lot to live up to and it sounds like they are likely to exceed expectations. Dragon Age: The Stolen Throne takes place thirty years before the event that transpire in the game and makes a natural jumping in point for those who can't wait until the second half of the year for the video game experience.
In the past, many of BioWare's successful rpgs have been based on licensed products. But with recent games like the action-rpg Jade Empire and the deep play of Mass Effect, BioWare has shown an ability to develop immersive settings with compelling narratives.
David Gaider lives in Edmonton, Alberta, and is a Senior Writer at BioWare's Edmonton studio, where he has worked since 1999. He is currently the Lead Writer on Dragon Age: Origins, responsible for story and setting design, and prior to that worked on such titles as Baldur's Gate™ 2, Baldur's Gate™ 2: Throne of Bhaal, Star Wars®: Knights of the Old Republic™, Neverwinter Nights™ and its expansions.