The 90s had seen the release of the World of Darkness games by White Wolf Publishing, Feng Shui by Daedalus and later Atlas Games, The Marvel Adventure Game by TSR, Brave New World by Pinnacle and later AEG, Deadlands by Pinnacle Games, and Hero 4th Edition. That list of games, games that expanded the appeal of roleplaying games beyond the small community of gamers that existed at the time, only scratches the surface and leaves out many excellent products. The 1990s saw a new generation of game designers releasing products into the marketplace that not only improved gameplay, but improved production values and saw the beginnings of a "professionalization" of the industry.
I could spend a long time writing about the trends of the roleplaying game industry in the Aughts, but that would be worthy of a series of posts and isn't suited as a preface to a list of great games.
Instead, I'll get to the list as promptly as possible. Below are my 10 (actually 11) favorite roleplaying games to come out in the Aughts. These aren't the only great games to come out during the decade, but they are the ones that I find myself most frequently reading, playing, and enjoying. Future posts will include discussions of why these games are so remarkable.
1) Dungeons and Dragons 3rd Edition (and 3.5)
2) Savage Worlds
3) Burning Wheel
4) Trail of Cthulhu
5) Hero System 5th Edition
6) Dragon Warriors
7) Dungeons and Dragons 4th Edition
8) Spirit of the Century
9) My Life with Master
10) Scion: Hero, Demi-God, God